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Old Sep 05, 2009, 09:51 PM // 21:51   #21
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Originally Posted by Sarevok Thordin View Post
Mwahahhahahhaahahha

It's the SKILL, NOT THE AREAS.

I really must book some time off to read the forums when it hits.
I personally consider it a combination of both, and the fact that a lot of the areas were made prior to some of these skills coming out, so they weren't balanced with those skills in mind.
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Old Sep 05, 2009, 09:53 PM // 21:53   #22
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Just to confirm - Shadow Form is on the Live Team's big list of things to do this year. ~DC #GuildWars
the only say its on the list of things to do. In reality that means the live team is going to learn uwsc. no it was fun while it lasted I must say...I didn't do it much but yeah...

maybe some balanced clear will be the next big thing....wait...what am I saying...that will never happen
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Old Sep 05, 2009, 09:59 PM // 21:59   #23
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Originally Posted by mastar of warrior View Post
Theres still Dungeons, And there will still be 600 monks.

And, they have always Changed it back.
True, but this is the closest chance in quite a while for less dungeon runners.

Assassin will still be useful. They have crit scythe and DB + MS builds.
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Old Sep 05, 2009, 10:01 PM // 22:01   #24
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Originally Posted by the end is near View Post
maybe some balanced clear will be the next big thing....wait...what am I saying...that will never happen
There already was a balanced clear and people complained it relied too heavily on the holy trinity, enter Ursan. It seems there is a perpetually inflamed playerbase minority unhappy and in need of appeasement. I don't believe them for a minute that SF is spreading beyond dungeon or SC runs. If anything dungeons overlap existing 600/smite territory and I don't see anyone complaining about monks.
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Old Sep 05, 2009, 10:02 PM // 22:02   #25
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Gonna be an epic lulz day on the forums if it is nerfed.
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Old Sep 05, 2009, 10:02 PM // 22:02   #26
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Yay, uwsc is gonna be nerfed!

Just plz plz plz plz leave my 600smite alone
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Old Sep 05, 2009, 10:03 PM // 22:03   #27
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OMFG, dont we have 3732732732732712881337 threads about SF already?

Still, imo they wont nerf it.
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Old Sep 05, 2009, 10:05 PM // 22:05   #28
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i like how they react accordingly to game related issues with the speed of...a legless sloth

keep in mind they didnt say they'd nerf or even change it. it could be something indirect. i still say they'll remove uw
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Old Sep 05, 2009, 10:13 PM // 22:13   #29
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Shadow Form. Just make it 25 energy, 1/4s, 90 recharge, last 5 seconds, merge PvE and PvP versions.
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Old Sep 05, 2009, 10:17 PM // 22:17   #30
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^ Don't forget doubling Divine Favor bonus from your Shadow Arts
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Old Sep 05, 2009, 10:19 PM // 22:19   #31
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well i pretty much got gwamm on my sin...may aswell get it on my monk and 600/smite everywhere...or 330 rit...or MB ele...or melandru ranger...or 55 necro or..............
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Old Sep 05, 2009, 10:27 PM // 22:27   #32
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Don't particularly care. For farming purposes I think it's fine, apparently it's hard in some areas. Hate how it can completely reduce high end PvE to complete crap though; that needs to go. There are too many people in this game that think they've acheived some awesome feat when they actually did so by using stupid gimmick skills like this.
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Old Sep 05, 2009, 10:39 PM // 22:39   #33
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Originally Posted by Marty Silverblade View Post
Don't particularly care. For farming purposes I think it's fine, apparently it's hard in some areas. Hate how it can completely reduce high end PvE to complete crap though; that needs to go. There are too many people in this game that think they've acheived some awesome feat when they actually did so by using stupid gimmick skills like this.
very well said echos my thoughts perfectly
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Old Sep 05, 2009, 10:42 PM // 22:42   #34
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Long as they dont mess with my 600/smite build i'm happy. i just hope they dont give us anymore easy to run(as SF sin) UW bosses in zmissies. or else i wont be able to get it. And i also hope this wont mess with BU's since i just started to make my fortune with selling them.
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Old Sep 05, 2009, 10:45 PM // 22:45   #35
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Originally Posted by AngelWJedi View Post
And i also hope this wont mess with BU's since i just started to make my fortune with selling them.
BTW...there called 'Essence of Celerity' not 'backups' ..lol
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Old Sep 05, 2009, 10:46 PM // 22:46   #36
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Meh...too little too late. It has already been used to farm the game to shit. If I was Anet, I would have nerfed this thing within days of its invention. Actually, I would have never invented a skill that makes you invincibile.

I guess that has always been the main problem with Anet...making so much stupid crap and taking months or years to fix it.
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Old Sep 05, 2009, 10:52 PM // 22:52   #37
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Originally Posted by DreamWind View Post
Meh...too little too late. It has already been used to farm the game to shit. If I was Anet, I would have nerfed this thing within days of its invention. Actually, I would have never invented a skill that makes you invincibile.

I guess that has always been the main problem with Anet...making so much stupid crap and taking months or years to fix it.
I hate to be the one to say this but:
Believe it or not, there are alot of 'players' that started GW too late to gain the experiences many of the seasoned players have.
Most cannot adapt to the synergy involed in a team environment, and cannot function without the overpowered 'skills'.
Ursan is a perfect example.
Too many cried about 'Hard mode is too hard!'...anet thought that this blessing would help...they didn't realize that there are MANY that love to EXPLOIT broken game mechanics.
meh...live and learn?
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Old Sep 05, 2009, 10:52 PM // 22:52   #38
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I wanna see the QQ's stream all across this forum, and watch all the pro farmers ragequit, leaving the poor, sorry sobs that qq'd here and wished death upon SF to boil in their solitude of heroes and henchmen as they solo-attempt high-end farming by themselves and rot in their FAIL as they realize this game's dead to begin with, and that wishing even more death isn't going to help any.
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Old Sep 05, 2009, 10:52 PM // 22:52   #39
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Quote:
Originally Posted by Marty Silverblade View Post
Don't particularly care. For farming purposes I think it's fine, apparently it's hard in some areas. Hate how it can completely reduce high end PvE to complete crap though; that needs to go. There are too many people in this game that think they've acheived some awesome feat when they actually did so by using stupid gimmick skills like this.
OMG Amen brother!
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Old Sep 05, 2009, 10:57 PM // 22:57   #40
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Originally Posted by Trub View Post
Most cannot adapt to the synergy involed in a team environment, and cannot function without the overpowered 'skills'.
That is a player problem not a game problem.

Quote:
Originally Posted by Trub
they [Anet] didn't realize that there are MANY that love to EXPLOIT broken game mechanics.
If they didn't they are stupid. If they did and allowed it to continue they are awful at game design. I don't see any other option at the moment.
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